Merkava

merkava.png

Health

10,400

Unique Trait

Merkava has access to the ability to fly. This affects his neutral plan as his air attacks are generally very good.

Vorpal State

When Merkava is forced to block, his worms don't vanish. Also, his force function gets increased damage, frame advantage, and is special cancellable on hit.

Known Strong Players

Check out Ryuusei or CROW footage on youtube! I haven't been able to snag their social media/streaming stuff, so you'll see this message till I figure out some of their information/get some other players' information.

5A

5A 5A.png
Damage Guard Startup Active Frames Frame Advantage
160 Mid 8 4 -3

2A

2A 2A.png
Damage Guard Startup Active Frames Frame Advantage
327 Low 6 11 -2

5B

5B 5B.png
Damage Guard Startup Active Frames Frame Advantage
440 Mid 11 2 -12

2B

2B 2B.png
Damage Guard Startup Active Frames Frame Advantage
445 Low 7 12 -4

5C

5C 5C.png
Damage Guard Startup Active Frames Frame Advantage
710 Mid 14 5 -10

5[C]

5[C] 5C_charged.png
Damage Guard Startup Active Frames Frame Advantage
805 Mid 26 5 -10

2C

2C 2C.png
Damage Guard Startup Active Frames Frame Advantage
570 Low 12 7 -15

Jumping Normals


j.A

j.A jA.png
Damage Guard Startup Active Frames Frame Advantage
180 High 9 2 Variable

j.B

j.B jB.png
Damage Guard Startup Active Frames Frame Advantage
507 High 10 4 Variable

j.C

j.C jC.png
Damage Guard Startup Active Frames Frame Advantage
666 High 15 4 Variable

Command Normals


5BB

5BB 5BB.png
Damage Guard Startup Active Frames Frame Advantage
293 Mid 3 4 -9

4B

4B 4B.png
Damage Guard Startup Active Frames Frame Advantage
666 Mid 10 5 -4

2CC

2CC 2CC.png
Damage Guard Startup Active Frames Frame Advantage
466 Mid 15 3 -11

3C

3C 3C.png
Damage Guard Startup Active Frames Frame Advantage
612 High 7 34 -9

3[C]

3[C] 3C_charged.png
Damage Guard Startup Active Frames Frame Advantage
- High 7 5 -
Merkava does a feint.

4C

4C 4C.png
Damage Guard Startup Active Frames Frame Advantage
862 High 29 2 -7

6C

6C 6C.png
Damage Guard Startup Active Frames Frame Advantage
754 Mid 18 6 -8

6[C]

6[C] 6C_charged.png
Damage Guard Startup Active Frames Frame Advantage
862 Mid 28 6 -9

j.2C

j.2C j2C.png
Damage Guard Startup Active Frames Frame Advantage
410 Mid 10 Till landing -6 to +1

Dashing Normals


66B

66B 66B.png
Damage Guard Startup Active Frames Frame Advantage
789 Low 7 14 -2

66C

66C 66C.png
Damage Guard Startup Active Frames Frame Advantage
1178 High 6 26 -7

Special Moves


j.66

j.66 j66.png
Damage Guard Startup Active Frames Frame Advantage
666 High 20 12 -17

236X

236X 236X.png
Strength Damage Guard Startup Active Frames Frame Advantage
A 1335 Mid 9 8 -5
B 1510 Mid 13 8 -9
EX 1955 Mid 1+11 16 -2

623X

623X 623X.png
Strength Damage Guard Startup Active Frames Frame Advantage
A 1430 Mid 14 14 +1
B 1616 Mid 7 28 -8
EX 1841 Mid 1+6 28 -36

214X

214X 214A.png 214B.png
Strength Damage Guard Startup Active Frames Frame Advantage
A 1499 Mid 13 16 -14
B 1499 - 11 16 -
EX 1985 Mid 1+4 21 -12

22X

22X 22X.png 22X_worms.png
Strength Damage Guard Startup Active Frames Frame Advantage
A 427 Mid 140 (worm) 4 +57
B 427 * 2 Mid 141 (worm) 4 +44
EX 999 (Merkava)
1228, 836 (Worms)
High 18 (Merkava)
169 (Worms)
1 (Merkava)
~16 (Worms)
-5 (Merkava)
+ (Worms)

j.214X

j.214X j214X.png
Strength Damage Guard Startup Active Frames Frame Advantage
A 700 Mid 14 30 +1 to +3
B 700 Mid 15 53 -1 to +1
EX 1725 Mid 1+5 86 -4 to -6

41236C

41236C 41236C.png
Damage Guard Startup Active Frames Frame Advantage
2109 Mid 14 18 -6

Infinite Worth

41236D

41236D 41236D.png
Damage Guard Startup Active Frames Frame Advantage
3062 Mid 13 72 -30
Merkava wiggles a lot and has huge invincibility frames.

Infinite Worth EXS

A+B+C+D

A+B+C+D ABCD.png
Damage Guard Startup Active Frames Frame Advantage
3780 Mid 1+14 6 -25

Universal Options


Grab

Grab grab.png
Damage Guard Startup Active Frames Frame Advantage
1850 - 4 1 -
CHURN THE BUTTER TO GET MORE DAMAGE

Force Function

Force Function FF.png
Damage Guard Startup Active Frames Frame Advantage
1790/1890 Mid 11 3 -9
Second value shows damage done when in vorpal state.

Guard Thrust

Guard Thrust guard_thrust.png
Version Damage Guard Startup Active Frames Frame Advantage
Normal 0 Mid 15 5 -12
Vorpal 0 Mid 12 5 -12
Normal: Completely invincible from frames 1- 15
Vorpal: Completely invincible from frames 1- 12

Veil Off

Veil Off VO.png
Version Damage Guard Startup Active Frames Frame Advantage
Normal 0 Mid 20-68 2 -13~-14
CVO 0 Mid 2 4 +3

Combos


Day One
  • 2A > 2B > 2CC > j.C > j.A > j.B > j.2C > 2C > 5BB > 4B
  • 2A/2B > 2CC > 6[C] > air assault > j.A > j.B > 66C > 66B > 66C > dash > 2C > 5C > 4B

  • 5B/2B Start
  • 5B > half charge 5C > 6C > 214B > CS > air assault > j.B (1 hit) > j.C > j.2C > 2CC > dlj.C > dlj.A > j.B > 66C > dash > 2C > 4B
  • Close 5B > half charge 6C > 5[C] > 9 > delayed air assault > j.C > j.A > 2C > delayed 3C > 66B > 66C

  • 2C Start
  • 2C > 5AA > 66B > delayed 623A > 66C > 66B > 5B > j.C > j.A > j.B > 66C