Seth

seth.png

Health

9,500

Unique Trait

Seth has access to an aerial backdash and a fastfall(j.22, or j.2A+B). Air backdash doesn't consume GRD, and his grounded backdash makes him aerial unless down is inputted before the backdash animation finishes.

Vorpal State

Seth's walkspeed increases, and his fastfall distance increases.

Known Strong Players
  • Oushuu-Hittou
    I'm not linking his twitter to save yall from questionable lewd spam, but he's indubitably the number 1 Active Seth player if we're looking at EVO results. Definitely check his vids on youtube and passing l.ink
  • 5A

    5A 5A.png
    Damage Guard Startup Active Frames Frame Advantage
    170 Mid 5 2 -2

    2A

    2A 2A.png
    Damage Guard Startup Active Frames Frame Advantage
    140 Low 5 2 -2

    5B

    5B 5B.png
    Damage Guard Startup Active Frames Frame Advantage
    415 Mid 7 5 -4

    2B

    2B 2B.png
    Damage Guard Startup Active Frames Frame Advantage
    410 Low 6 5 -2

    5C

    5C 5C.png
    Damage Guard Startup Active Frames Frame Advantage
    350 Mid 10 4 -9

    2C

    2C 2C.png
    Damage Guard Startup Active Frames Frame Advantage
    543 Low 8 6 -1

    Jumping Normals


    j.A

    j.A jA.png
    Damage Guard Startup Active Frames Frame Advantage
    140 High 8 4 Variable

    j.B

    j.B jB.png
    Damage Guard Startup Active Frames Frame Advantage
    410 High 10 3 Variable

    j.C

    j.C jC.png
    Damage Guard Startup Active Frames Frame Advantage
    510 High 12 3 Variable

    Command Normals


    3B

    3B 3B.png
    Damage Guard Startup Active Frames Frame Advantage
    430 Mid 10 4 -3

    5CC

    5CC 5CC.png
    Damage Guard Startup Active Frames Frame Advantage
    388 Mid 4 4 -7

    3C

    3C 3C.png
    Damage Guard Startup Active Frames Frame Advantage
    590 Mid 10 3 -12

    6C

    6C 6C.png
    Damage Guard Startup Active Frames Frame Advantage
    600 High 28 1 -5

    j.6C

    j.6C j6C.png
    Damage Guard Startup Active Frames Frame Advantage
    510 High 26 6 -9

    j.2C

    j,2C j2C.png
    Damage Guard Startup Active Frames Frame Advantage
    420 Mid 9 Till Landing -1

    j.22 / j.2A+B

    j.22 / j.2A+B j22.png
    Damage Guard Startup Active Frames Frame Advantage
    - - 5 - -

    j.22 > 6X

    j.22 > 6X j22_6X.png
    Damage Guard Startup Active Frames Frame Advantage
    810 Mid 16 4 -7

    j.44

    j.44 j44.png
    Damage Guard Startup Active Frames Frame Advantage
    - - 1 - -

    Dashing Normals


    66B

    66B 66B.png 66B_2.png
    Damage Guard Startup Active Frames Frame Advantage
    608 Mid 7 10 -2

    66C

    66C 66C.png
    Damage Guard Startup Active Frames Frame Advantage
    690 Mid 11 4 -8

    Special Moves


    236X

    236X 236X.png
    Strength Damage Guard Startup Active Frames Frame Advantage
    A 810 Mid 105 - +64
    B 810 Mid 105 - +64
    EX 1466 Mid 111 - +46

    j.236X

    j.236X j236X.png
    Strength Damage Guard Startup Active Frames Frame Advantage
    A 810 Mid 117 - +63
    B 810 Mid 118 - +62
    EX 1466 Mid 137 - +42

    623X

    623X 623X.png
    Strength Damage Guard Startup Active Frames Frame Advantage
    A 810 Mid 12 8 -7
    B 810 Mid 15 9 -12
    EX 2075 Mid 11 7 -17

    214X

    214X 214X.png
    Strength Damage Guard Startup Active Frames Frame Advantage
    A - - 14 - -
    B - All - - -
    EX - - 14 - -

    214X > X

    214X > X 214X_X.png
    Strength Damage Guard Startup Active Frames Frame Advantage
    A - - 16 - -
    B - - 16 - -
    EX - - 16 - -
    All versions can be followed up by inputting A, B, or C during part of the animation to teleport based on the button held. You can hold the button down to obtain the fastest possible follow-up. All followups can be directionally influenced by inputting 4 to appear on the same side as Seth. Neutral will make Seth appear on the other side.

    214X > 8X

    214X > 8X 214X_8X.png
    Damage Guard Startup Active Frames Frame Advantage
    600 High 14 29 -8
    Seth will teleport above the opponent and overhead kick them.

    j.214X

    j.214X j214X.png
    Strength Damage Guard Startup Active Frames Frame Advantage
    A 732 Mid 9 2 -7
    B 1450 - 30 Till Landing -
    EX 1810 High 8 2 -6

    632146X

    632146X 632146X.png
    Strength Damage Guard Startup Active Frames Frame Advantage
    A 1050 - 6 1 -
    B 1050 - 8 2 -
    EX 1393 - 6 4 -
    In another world, you just did a Burst Overdrive

    Infinite Worth

    41236D

    41236D 41236D.png
    Damage Guard Startup Active Frames Frame Advantage
    3269 Mid 13 34 -21

    Infinite Worth EXS

    A+B+C+D

    A+B+C+D ABCD.png
    Damage Guard Startup Active Frames Frame Advantage
    3780 Mid 1+14 6 -25

    Universal Options


    Grab

    Grab grab.png
    Damage Guard Startup Active Frames Frame Advantage
    1575 - 4 1 -

    Force Function

    Force Function FF.png
    Damage Guard Startup Active Frames Frame Advantage
    - - - -2 -

    Guard Thrust

    Guard Thrust guard_thrust.png
    Version Damage Guard Startup Active Frames Frame Advantage
    Normal 0 Mid 15 5 -12
    Vorpal 0 Mid 12 5 -12
    Normal: Completely invincible from frames 1- 15
    Vorpal: Completely invincible from frames 1- 12

    Veil Off

    Veil Off VO.png
    Version Damage Guard Startup Active Frames Frame Advantage
    Normal 0 Mid 20-68 2 -13~-14
    CVO 0 Mid 2 4 +3

    Combos


    Seth is arguably one of the most mechanically difficult characters to play correctly in this game together with Vatista and Yuzuriha, so in this case, instead of looking for cookie cutter combos to learn, I suggest checking out the combo routing in the guide I linked at the top of this page , as well as looking at what oushuu-hittou does if you know his moveset well enough to identify what buttons he's using.